ANALYSIS OF HANGMAN GAME IMPLEMENTATION FOR HSK TEST PARTICIPANTS USING FLUTTER
Abstract
Mandarin Chinese, more commonly known as Modern Chinese, is one of the worlds’ many languages. It is the main
official language of the People’s Republic of China, and it is also one of the most anticipated languages across the world. In year
2020, the Mandarin language is the second most spoken language in the world at 1.12 billion speakers. To facilitate the growing
use of Mandarin in the workplace, more and more private schools are teaching Mandarin as a second language. This leads to a need
to assess the expertise of the speakers, which leads to the creation of certain Chinese proficiency tests such as Hanyu Shuiping
Kaoshi (HSK). To support HSK test takers, the author intends to provide a new kind of media to help the test takers expand their
vocabulary. With the help of Flutter and Firebase Cloud Firestore, the result is an e-learning mobile application, served as a
hangman game. Survey results show people are interested in the application and believe that it can help the players expand
their vocabularies.
Keywords
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DOI: http://dx.doi.org/10.26798/jiko.v6i1.506
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